Tag Archives: Games

Before i go on about it let me just tell you i am a avid dota fan and have been playing fo 1 and half years now .. Dota is more of a passion rather than a hobby for me! now on to 6.53! lastest hero goblin clockwerk :P

Goblin-Clockwerk: The by-product of Goblin technological weapon research during the old War, Rattletrap the Clockwerk Goblin was shut away into storage for countless decades until

the Sentinel found and reactivated him. Combat-wise, this goblin’s capabilities know few bounds; his body is stocked with a huge array of armaments that destroy targets both near and far with ease. His trademark wrench can even extend itself like a grappling hook, allowing him to pick off individual targets with pin-point accuracy.

Hero Attributes

Range: 125
Move Speed: 310
Primary: STR
Str: 24 + 2.9

Agi: 13 +1.2
Int: 17 + 1.7
Damage: 49 – 51

HP: 606
Mana: 221
HP Regen: 0.97 | Mana Regen: 0.69
Attack Speed: 1.48 (+ 13% IAS)
Armor: 4.8

Hero abilities

Battery Assault

Discharges high-powered shrapnel from openings in Rattletrap’s clockwork upon a random nearby target dealing minor magical damage and mini stun every 0.75 seconds. Lasts 15 seconds .

Level 1 – 20 Damage.
Level 2 – 40 Damage.
Level 3 – 60 Damage.
Level 4 – 80 Damage.

Cooldown: 32/28/24/20
Manacost: 75

Level 1: 75 mana, 32 sec cooldown.
Level 2: 75 mana, 28 sec cooldown.
Level 3: 75 mana, 24 sec cooldown.
Level 4: 75 mana, 20 sec cooldown.

Power Cog

The Clockwerk Goblin ejects pieces of inner core to form a circular barrier around himself, trapping nearby units in with him. These cogs require 3 attacks from an enemy to be destroyed before their expiration time. If an enemy unit with mana goes near an element from the outside it gets shocked for some hp and mana and is knocked back. An element powers down if it shocks a unit.

Level 1 – Lasts 3 seconds. 55 Shock.
Level 2 – Lasts 4 seconds. 70 Shock.
Level 3 – Lasts 5 seconds. 85 Shock.
Level 4 – Lasts 6 seconds. 100 Shock.

Cooldown: 15
Manacost: 50/60/70/80

Level 1: 50 mana, 15 sec cooldown.
Level 2: 60 mana, 15 sec cooldown.
Level 3: 70 mana, 15 sec cooldown.
Level 4: 80 mana, 15 sec cooldown.

Rocket Flare

Fires a fast moving missile at a target area on the map, revealing the targeted area. Upon impact it damages enemy units in the 600 AOE explosion.

Level 1 – Deals 100 damage. Reveals for 5 seconds.
Level 2 – Deals 133 damage. Reveals for 10 seconds.
Level 3 – Deals 166 damage. Reveals for 15 seconds.
Level 4 – Deals 200 damage. Reveals for 20 seconds.

Cooldown: 30/25/20/15
Manacost: 50

Level 1: 50 mana, 30 sec cooldown.
Level 2: 50 mana, 25 sec cooldown.
Level 3: 50 mana, 20 sec cooldown.
Level 4: 50 mana, 15 sec cooldown.

Hookshot

Fires a grappling, piston-like attachment at a unit or location. It will latch on the first non-neutral enemy target it encounters, pulling you to it. Any enemies whom you collide with while being reeled toward the target will take damage and be stunned.

Level 1 – 2000 range, 100 collision damage and 1 collision second stun.
Level 2 – 2500 range, 200 collision damage and 1.5 collision second stun.
Level 3 – 3000 range, 300 collision damage and 2 collision second stun.

Cooldown: 40/35/30
Manacost: 125

Level 1: 125 mana, 40 sec cooldown.
Level 2: 125 mana, 35 sec cooldown.
Level 3: 125 mana, 30 sec cooldown.

Items to be made?

  1. Ring of bassilus.
  2. Bracer.
  3. Power Treads (str).
  4. Sange and Yahsa.
  5. Assault Cuirasis.
  6. Heart of Tarsque.
  7. Buriza or something else .. game will be over by then!!

Strategy?

Well best strategy is to take the rocket flare power and the mini-stun power first .. keep rocketing heroes ( especially agi ones they get fucked easy due to low hp ) mini-stun power helps in farming and hitting heroes .. mini stun rocks!! later game try hooking to agi heroes .. not of warning .. hook-shot is exactly like hook .. but reverse way that is goblin gets pulled towards hero .. but neither allies nor enemy creeps get stuck in hookshot only enemy heroes get stuck in the shot .. so hook carefully … mostly best way to kill is .. hook cog mini-stun then your rocket flare .. late game use rocket for seeing areas on map rather than damage ..

mini-stun is best against agi heroes .. goblin is total anti-agi heroes and can kill agi or int heroes easily ..! so goblin away today .. use wisely .. if int heroes try going hot or vanguard first .. if agi assault is the best item!

Sala Kahle till then!!

Btw get DOTA 6.53 here ..